|
![](/i/fill.gif) |
"Kenneth" <kdw### [at] earthlink net> wrote:
> Sorry to ask naive, simpleton questions from the get-go, but I'm just trying to
> get a handle on the problem.
>
> Which version of POV-Ray are you using?
>
> Are you using scattering media? Not emission media, hopefully. ;-)
>
> Are you sure the light is inside the sphere? (Believe me, I've had *that*
> problem before, thinking the light is at one place when it's at another; I have
> to resort to a looks_like sphere to locate it!)
>
> If you remove any/all CSG *and* give the sphere just a simple pigment, does the
> problem still occur?
I'm currently running beta 39 in Ubuntu. I am using a simple scattering media,
40 intervals, scattering { 3, White*10^-obsceneNumber } samples 30, 50
I did notice that pov crashes with an out of memory error if I use 400 intervals
I am certain the light source is inside the sphere, though I have not tried
removing the csg.
This is not a new problem. I've experienced similar difficulties in the past
with light sources inside csg objects.
A.D.B.
Post a reply to this message
|
![](/i/fill.gif) |